While investigating the scene of a gruesome mass murder, Detective Sebastian Castellanos and his partners encounter a mysterious and powerful force. After seeing the slaughter of fellow officers, Sebastian is ambushed and knocked unconscious. When he awakens, he finds himself in a deranged world where hideous creatures wander among the dead. Facing unimaginable terror, and fighting for survival, Sebastian embarks on a frightening journey to unravel what’s behind this evil force.

As I popped in The Evil Within a little over a week ago, I didn’t have much for expectations. I have always been a fan of survival horror games and haven’t really played any in quite some time. Resident Evil having made the shift to more action style game play and Silent Hill being canned has left a gap in the market for this type of game. Other than being a horror game and being published by Bethesda (One of my Favs) I knew nothing.

I will try to remain as spoiler free as possible so I don’t give anything away if you are planning on playing this game anytime soon, I’m sure I’m not the only one out there that has had this on the backlog for some time. The opening scene to the game does well to grab you in and give you a “what the hell is going on” vibe right from the start and had me interested. HOWEVER the voice acting is really bad…think of House of the Dead in the arcades bad.

As the game begins to unfold it becomes painfully clear that some of the same creative team behind Resident Evil 4 worked on this game, and that’s not a bad thing overall as that was one of my previous favorites. However some levels seem like you could have taken out the main character, plugged in good old Leon Kennedy and you wouldn’t notice the difference. Over all the game play and controls feels just as clunky and slow as the Resident Evil games as well.

Many of the games atmospheres are well as villain designs are truly top notch. The game gives you a feeling of tension pretty consistently, not every enemy can be taken down with a handgun or a shotgun (assuming you happened to have ammo) and you have to run (your stamina is limited) and run and hide under a bed or in a closet and hope whatever is chasing you doesn’t find you.

Another feature is there are a few enemies throughout the game that can one hit kill you and send you back to the beginning of the chapter. The game works on a chapter system which provides you with breaks and save points and also almost pulls you out of the game experience to save the game. A lot of the one hit kills are cheap and rage inducing to be honest (I’m looking at you Ruvic’s Mansion….) and made some points during the second half of the game very lame.

All in all if you are a fan of survival horror it is definitely worth a play-through, especially if you are jonesing for an experience to bring you back to the good old days. It just doesn’t do anything to improve or push the genre forward at all and still has some of the same nagging problems the genre has had. But it was definitely worth my $20 bucks and I honestly would like to see them do a sequel (the story left A TON of unanswered questions) but i want them to make some improvements to make it a better experience for everyone. Rumor is that this title may be featured as a free title for Playstation Plus for July as well, so if that happens even better for you all!

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