I had been interested in Hitman GO for some time. I am not much of a mobile game person, but I do enjoy board and puzzle games. As a result, I had looked at Hitman GO a few times, but never made the purchase. Once it was announced for PS4/Vita, I knew I wanted to play this game on my beloved handheld. How did it go? Let’s find out.

Hitman GO, as a game design, is pretty interesting. Each chapter is made up of different levels and each level is a diorama with a movement grid laid on top. Enemies, weapons, and objectives are incorporated into the grid, and your job is to navigate Agent 47 through the diorama and accomplish the stated objective and/or get to the exit. Once you move Agent 47, all the enemies on the board move based on their enemy type. Additional enemy types are introduced over the seven chapters, making some of the later levels pretty complex.

Successfully completing a level unlocks the next, but most will have to be played multiple times to complete all of the objectives (there is usually some combination of kill everyone, kill no one, collect a briefcase, complete the level in xx moves or fewer, etc.). This adds some replay value to the game, as you often need to approach a diorama quite differently to accomplish each objective. The game also has a very snappy restart, which is something I utilized regularly through the 91 levels in the game.

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From visual standpoint, Hitman:Go looks good. It is nothing groundbreaking, but it is easy to tell what type of enemy each piece on the diorama is, and what options you have available to you. I wish I had a bit more control over the camera, but there were only a couple points where I truly felt like I needed additional camera perspectives to navigate a level successfully. The game really does look and feel like you are playing a board game, which I appreciate.

Overall, Hitman Go:Definitive Edition is a fun puzzle game that feels at home on the Vita. Square Enix Montreal refers to it as a turn-based strategy game. I can appreciate that, but I felt like there was always a “right” answer, which feels more puzzle to me. In addition, I am not sure I would want to play it on my PS4. Picking up my Vita and playing a level or two before moving on to another responsibility felt like the “right” way to play the game. There is just enough challenge to keep it interesting, but not so much that my play sessions ended in frustration. If you enjoy board games, puzzle games, or just want a different take on the Hitman franchise, this might be one for you to check out.  

Overall, Hitman Go:Definitive Edition is a fun puzzle game that feels at home on the Vita. Square Enix Montreal refers to it as a turn-based strategy game. I can appreciate that, but I felt like there was always a “right” answer, which feels more puzzle to me.