Now here is something interesting, friends, a 1v1 scare competition to see who can frighten the other player more, while also scoring the most points. I’m talking about Hide and Shriek, available now on the Steam store for the low, low price of $5.99. Initially, viewing screenshots and gameplay videos give you an idea of what the gameplay might be like, but it doesn’t really convey that there is more to this game than you might think at first glance.

Hide and Shriek tasks players to find color coded orbs (red or blue, depending on your randomly determined color), gaining points for cashing said orbs on your altar. The challenging part is that your altar moves from time to time, forcing you to move around the environment. Why does that matter? Well didn’t I mention? You’re invisible to each other! It may seem kind of confusing at first, but you cannot see your enemy and they cannot see you. However, interacting with doors and lockers or carrying orbs gives your opponent a clue as to your location. And once they find you? Look out, cause yer gonna get spooked!

Setting up the game and challenging another is as easy as hosting and inviting someone from your Steam list to play with you, so getting into the game is a snap. Once you start the game you’ll notice a “rune throw” before the festivities start. These are random runes you collect during your high scoring adventures to cast spells and set traps. This keeps the gameplay fresh and makes sure each game plays slightly different than the last. Speaking of keeping things fresh, delving into the menus reveals customization options, unlockables, and other treats to keep you playing past the straight-forward concept.

Utilizing the Unreal 4 engine, the game looks and sounds good. The high school hallway and accompanying rooms look spot on and are appropriately filled with random bits and bobs to make the world feel lived in, aside from the fact that you don’t see any other living being while playing! Sometimes the spells you cast don’t exactly have any panache to them, but for the most part everything is a delight to see play out.


There’s not a lot to be upset about with Hide and Shriek, it’s price point accurately reflects what you can expect from this small but unique game. However, this is one game I think that would actually benefit from having VR implementation, since most of the gameplay simply revolves around exploring and picking up items. Either way, if you have a friend to play with, you could have a very fun and frightening time with Hide and Shriek.

Jason’s Take:

I was very surprised by Hide and Shriek.  I went in expecting very little out of this game and actually had a lot of fun during our play sessions.  The invisibility factors adds a layer of tension and strategy to the game.  I definitely had some great reactions to the “shriek” moments, and yes I can even admit I was “scared” a couple of times.  As Lucas already mentioned, there is a nice little layer of unlocks/customization to keep you coming back. I did have a bit of a performance issue, with my game not wanting to transition back into the game lobby without some freezing and an apparent lag out.  Nothing horrible though.  Hide and Shriek is a fun little game to mix things and I definitely recommend giving it a shot with one of your friends.