Well it’s been 10 years in the making but finally, Final Fantasy XV has arrived. How does a game that’s been in the hopper that long hold up? Well here’s some reviews beginning to circulate the interwebs.

Are you that final fantasy fan that’s excited today? Let us know in the comments below if you’ll be playing FFXV and why you’re excited for this one.

When I’m riding chocobos across the beach at dusk with my three friends and hunting iconic Final Fantasy monsters in a huge, picturesque open world, Final Fantasy XV feels like nearly everything I could want from a modern Final Fantasy. But when it funnels me into linear scenarios and drab, constricted spaces that plunge the simplistic combat into chaos, my blood boils a bit. ~ IGN

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One of the first things you see when you boot up the game is this claim “A Final Fantasy for fans and first-timers.” It’s a strange statement; fans can’t agree on what makes a good Final Fantasy game, and who knows why newcomers shied away from the series in the past. It’s been a long ten years since Final Fantasy XV was first revealed, and tastes have changed in the meantime. While it’s safe to assume fans and outsiders will find some aspect of Final Fantasy XV disappointing–be it the shallow story or finnicky Astrals–it would be hard for anyone to deny that Final Fantasy XV is a fascinating game after giving it a chance. Where its characters fail to impress, Final Fantasy XV’s beautiful world and exciting challenges save the day. ~ Gamespot
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Final Fantasy 15‘s own opening text describes it as “a Final Fantasy for fans and newcomers alike.” The game contains pieces sure to disappoint players in both camps, but it also provides a refreshingly human take on the classic RPG journey that I hope will inspire future games in the franchise. Final Fantasy 15 can be baffling in some of its questionable choices, but across the board, it hits more than it misses. It hums with an energy and compassion that I loved, a sense of camaraderie, friendship and adventure that fills an old and struggling formula with new relevance. ~ Polygon
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(4.5 out of 5 stars)

Otherwise we’re talking about an experience that’s among the series’ finest. Diversions like fishing, cooking and photography amount to collection quests that add modest strategic incentives while rounding out the exploration-for-exploration’s-sake angle. Whether you’re into Yoko Shimomura’s quirky soundtrack or not (I am), you can collect “best of” albums from prior Final Fantasy games by visiting Eos’s sundry shops, each then playable on your car stereo as you cruise around — a rare bit of fan service that’s both nostalgic and purposeful.

And then you have the story itself, a rambling Boys’ Own romp with unusually strong characters and at times even Shakespearean poignancy. The only caveat there is that playing without first viewing the (freely watchable) Brotherhood animated series, or Kingsglaive itself, you’re missing half the backstory.

Something wonderful and improbable must have happened towards the end of the topsy-turvy decade it’s taken Square Enix to finally produce a Final Fantasy worth crowing about. Thank director Hajime Tabata for somehow righting the ship. How he did so could presumably fill a book. How many games get 10 years to simmer?  ~ Time
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Final Fantasy XV is unlike any RPG or open-world experience I’ve played before. It succeeds and struggles in finding its unique stance, but a few problematic designs don’t hold it back from being a hell of a journey. Just days after playing it, I find myself reflecting on it fondly. The thoughts of that damn car are recessed and blanketed by Noctis’ journey and some of the stunning moments that unfolded within it. I wasn’t a fan of Final Fantasy XIII’s sequels, but I hope Square returns with another XV or a similarly designed sequel to iron out the rough spots. There’s a solid foundation here that begs to be explored further.    ~ Game Informer
Read the full review here.